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61. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Anthar Thebess wrote: No one buys 5mil sp chars. They are not worth the investment - good chars start around 30mil sp , or around 17mil if this are pure focused projects. Maybe you should actually click on the character bazaar link and have ...
- by Mr Epeen - at 2015.10.16 08:16:01
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62. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Don ZOLA wrote: Mr Epeen wrote: Interesting trend I'm seeing here. The vets are cranking on about how new players will abuse this and newer players gettin' grumpy because the vets will abuse this. I grew up in politics and it was often sai...
- by Mr Epeen - at 2015.10.16 07:51:40
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63. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Interesting trend I'm seeing here. The vets are cranking on about how new players will abuse this and newer players gettin' grumpy because the vets will abuse this. I grew up in politics and it was often said that when both sides think they are ...
- by Mr Epeen - at 2015.10.16 07:38:22
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64. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Emileon wrote: This will in effect take yrs off of people's playing efforts and since SP is an integral part of the game, SP is an integral part of boosting your ego with an Eveboard link. Period. Taking the time to learn to use those SP ...
- by Mr Epeen - at 2015.10.16 00:29:43
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65. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Tiddle Jr wrote: Please make ISK perchasing and RMT legal as well. That would round the circle. CCP wrote: PLEX Store Buy PLEX, Use PLEX Services, Trade PLEX for ISK You were saying? Mr Epeen
- by Mr Epeen - at 2015.10.16 00:19:01
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66. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Menkary Hardluck wrote: Oh God, no. Please no. Training up a character is supposed to be hard. I'm not sure what game you play, but obviously not this one. Training up a character is as easy as buying a bunch of PLEX an hitting the Charact...
- by Mr Epeen - at 2015.10.16 00:00:43
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67. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Since the popular mantra around here is "SP doesn't really matter. It's the skill that comes with time that counts", why all the butthurt? You will have (according to the raging quitters) everyone buying up skills with no idea how to use them. Do...
- by Mr Epeen - at 2015.10.15 23:53:38
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68. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Moac Tor wrote: I don't use the character bazaar myself so I can't give you a conclusive answer to that.. I spend more time in the Character Bazaar than I do in General Discussion. I can give you a conclusive answer. About 10% of buyers ca...
- by Mr Epeen - at 2015.10.15 21:43:12
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69. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
CCP will already sell you ISK. You can already buy SP in the character bazaar. So, while I think it's a dumb idea, I don't think it will have the impact a lot of you think it will. I'll not be running to the closet to get out my army surplus helm...
- by Mr Epeen - at 2015.10.15 20:55:44
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70. Sticky:Dev Blog: Textures, Shaders, and Dirt, Oh My! - in EVE Information Portal [original thread]
Nice weathering...for a ship operating in a planetary atmosphere under one gravity. But pretty poor for a ship operating in space. I see some skill, just not much imagination to go with it. I spent many years modeling planes for combat flight si...
- by Mr Epeen - at 2015.05.22 04:55:35
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71. Sticky:Dev blog: Ship Customization: Time to Show Some SKIN - in EVE Information Portal [original thread]
Sojourn wrote: Ned Thomas wrote: Sojourn wrote: I am remarkably determined to be mad about something You've changed your argument twice now So yes, it will be unlimited. For that character. Only. Ever. Once used, it's used. The ABI...
- by Mr Epeen - at 2015.04.22 22:42:35
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72. Sticky:Dev blog: Ship Customization: Time to Show Some SKIN - in EVE Information Portal [original thread]
Sniper Smith wrote: Hey CCP, What about the: Miasmos Amastris Edition Miasmos Quafe Ultra Edition Miasmos Quafe Ultramarine Edition Will those get upgraded to matching the current Maismos and turned into Skins, or will they remain unique spec...
- by Mr Epeen - at 2015.04.22 18:44:46
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73. Sticky:Dev blog: Ship Customization: Time to Show Some SKIN - in EVE Information Portal [original thread]
On the one hand, the value of my ship hangar is going to drop by about 20b after the change. But on the other, all those new permanent skins I'll have should fetch me twice that or more. As for the cost to buy them in the NES. Meh. They're vanity...
- by Mr Epeen - at 2015.04.22 00:33:14
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74. Sticky:Dev blog: Fly Quafe GÇô Fanfest Ship Skins with Game Time Bundles - in EVE Information Portal [original thread]
Marsha Mallow wrote: Edward Olmops wrote: Read it again ;-) You get the ship skins for free as a promo goodie if you buy game time. Game time costs the same as always so it is actually a pretty decent offer. I paid like 2bil ISK on the mark...
- by Mr Epeen - at 2015.03.17 23:13:18
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75. Sticky:Dev blog: Fly Quafe GÇô Fanfest Ship Skins with Game Time Bundles - in EVE Information Portal [original thread]
Memphis Baas wrote: What are you talking about "flooding the market"?? I see 7 ships on sale in Jita (overpriced, too), no blueprints in contracts. Market will be flooded when the thousand people attending the fanfest get their free versions a...
- by Mr Epeen - at 2015.03.17 21:36:09
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76. Sticky:Dev blog: Fly Quafe GÇô Fanfest Ship Skins with Game Time Bundles - in EVE Information Portal [original thread]
Damjan Fox wrote: Well, i guess i should have read the devblogs more carefully. Quote: All three ships are free and time-exclusive for Fanfest attendees but will be made available through other means around Fanfest time to those who canGÇ...
- by Mr Epeen - at 2015.03.17 20:57:33
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77. Sticky:Dev blog: Fly Quafe GÇô Fanfest Ship Skins with Game Time Bundles - in EVE Information Portal [original thread]
Suomi Khan wrote: So please point me to this magic market where all the BPCs are stored. Thanks. Sorry for your confusion. Like most people who trade regularly, I consider contracts as part of the market. So when I say BPCs on the market, ...
- by Mr Epeen - at 2015.03.17 19:07:43
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78. Sticky:Dev blog: Fly Quafe GÇô Fanfest Ship Skins with Game Time Bundles - in EVE Information Portal [original thread]
You can always buy off the market. Not the best consolation, I guess, but there you go. Tristans have dropped by a hundred mill in Jita today so far. The Vexors are holding pretty steady and the (relatively) cheap Domis are all bought up. I grabb...
- by Mr Epeen - at 2015.03.17 18:15:52
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79. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
Freedom Nadd wrote: As there appears to be a little confusion. My Plan was to increase the viability of Nullsec by increasing the desire to be IN nullsec. Well, I am certainly confused. Nothing in your plan even mentioned null. It was al...
- by Mr Epeen - at 2015.03.11 04:25:02
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80. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
Freedom Nadd wrote: How to fix Nullsec, the 15 point plan. 1. Reduce Highsec incursion spawns to 2. 2. Increase Sansha HP in incursions by 50%. 3. Reduce income curve for HQ's to 20 million at 50 ships. 4. Increase Level 4 mission standing...
- by Mr Epeen - at 2015.03.10 23:51:10
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